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Jedi Knight Obi-Wan Character Concept
Inspiration:Now we have Padawan Obi-Wan on the roster, there's one version of Obi-Wan Kenobi that still needs to be included: Jedi Knight Obi-Wan from 'Star Wars- Episode II: Attack of the Clones'. Name: Jedi Knight Obi-Wan Relic: Kamino Saberdart Affiliation: Light Side, Attacker Tags: Jedi, Galactic Republic Attacks and Abilities Basic:Defensive Form Deal Physical damage to target enemy and inflict Tenacity Down and Defence Down for 2 turns. Then, grant the weakest ally Protection Up and Health Up (25%) for 2 turns. Special: Alternatives to Fighting(Cooldown: 3) Place Thermal Detonator on all enemies and Expose for 2 turns; the stacks of Thermal Detonator are increased by 1 for each Galactic Republic Jedi ally. These Thermal Detonators explode after 1 turn, and Jedi Knight Obi-Wan gains 15% Turn Meter and +20% Max Health and Protection for each Thermal Detonator that explodes. Leader: Talk First, Fight Later All Galactic Republic Jedi allies gain +50% Max Health, Max Protection and Tenacity. When a Galactic Republic Jedi ally uses a Special Ability that is not an attack, all Galactic Republic Jedi ally cooldowns are decreased by 1. Unique: Patience is Key Whenever an enemy takes the first turn in an encounter, Jedi Knight Obi-Wan gains 2 stacks of Resilient Defence and +30% Offence and Potency. When Jedi Knight Obi-Wan is critically hit, he has a 55% chance to deflect bonus damage back at the enemy.
dosman2233
Rising Traveler
8 minutes ago
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[MEGA THREAD] New Portraits
This is a continuation of the discussion from the old forums. Meathead started a thread there but it looks like nobody at CG saw it. The original thread is athttps://forums.galaxy-of-heroes.starwars.ea.com/discussion/271315/mega-thread-new-portraits
HyperspaceZen
New Rookie
24 minutes ago
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233Views
3likes
13Comments
8/12 Quick Guide
I get why they're called the BAD batch š„ Super Easy GC Asajj lead was great here. Pull back their TM with as many AoEs as you can. No Confidence vote them. I only needed LS/DS after the first try. JML, JKL, GAS, Watt, Malak was absurdly easy too
OfTheVeilGaming
Seasoned Novice
53 minutes ago
5Views
0likes
0Comments
Mitth'raw'nuruodo list of requirements
Set 1: Grand Admiral Thrawn (Relic 9) Captain Pellaeon (Relic 7)* Death Trooper (Relic 5) TIE Defender (7 Stars) Set 2: Darth Vader (Relic 9) Stormtrooper (Relic 8) Rukh (Relic 7)* Hera Syndulla (Relic 8) Set 3: Governor Pryce (Relic 7)* Ezra Bridger (Relic 7) Iden Versio (Relic 8) Emperor Palpatine (Relic 9) Set 4: Cham Syndulla (Relic 7)* Nightsister Zombie (Relic 5) Dark Trooper Moff Gideon (Relic 8) Chimaera (7 Stars)
dosman2233
Rising Traveler
4 hours ago
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Who should be the next Galactic Legend after Ahsoka Tano?
Old Master Maul (Dark Side Unaligned Force User) Din Djarin (Scoundrel, Mandalorian) Mitth'raw'nuruodo (Imperial Remnant) ARC-17 "Alpha" (Clone Trooper) Darth Tyranus (Separatist) Revan, Reborn (Old Republic, Sith Empire) Mandalore the Ultimate (Mandalorian)
dosman2233
Rising Traveler
5 hours ago
Characters
261Views
0likes
10Comments
naboo raid needs a nerf
the raid is insanely and unfairly over-tuned! The raid was reduced to once per week instead of two to three times per week, but now I'm spending equally if not more time in raid than I do in conquest.... I'm on average at least 8-10 hours every raid cycle to get an ok score not a max score just something that's ok.... the raid is to volatile with results, and the droids cheat and heal way to **bleep** much they should not be allowed to recover protection on basics. This raid needs a massive nerf it's way to volatile, and RNG.
Hieroglyphics87
Rising Novice
6 hours ago
253Views
5likes
7Comments
Friday Check in 8/9
Happy Friday everyone, You know the drill, what are you working on? What have you just accomplished? Personally, just took Ung to R5 for the Guild so Im absolutely gear hungry
CG_Meathead
Capital Games Team
11 hours ago
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737Views
7likes
39Comments
Galactic Legend Old Master Maul Event Structure
Event: Old Wounds This event chronicles Maul's iconic moments and journey, from Sith Apprentice in 'Star Wars- Episode I: The Phantom Menace', to Usurper of Mandalore in 'Star Wars: The Clone Wars' and eventually to Old Master in 'Star Wars: Rebels' Tier I: Duel of the Fates Characters: -Darth Maul Enemies: -Master Qui-Gon (Elite, Boss) -Padawan Obi-Wan (Elite, Boss) Tier II: Revenge Characters: -Maul (His appearance and abilities are altered) -Savage Opress Enemies: -General Kenobi (Elite, Boss) -Asajj Ventress (Elite, Boss) -Adi Gallia (Elite, Boss) Tier III: Usurp Characters: -Maul (His appearance and abilities are altered) -Savage Opress (Can't be used in Waves 2 and 4) -Pre Vizsla (Can't be used after Wave 1) -Bo Katan Kryze (Borrowed) (Can't be used after Wave 1) Enemies: -Dengar (Elite, Boss) (Wave 1) -Embo (Elite, Boss) (Wave 1) -Latts Razzi (Elite, Boss) (Wave 1) -Sugi (Elite, Boss) (Wave 1) -Pre Vizsla (Elite, Boss) (Wave 2) -Darth Sidious (Elite, Boss) (Wave 3, 4) Tier IV: Siege of Mandalore Characters: -Maul Enemies: -Commander Ahsoka Tano (Elite, Boss) Tier V: Malachor Characters: -Old Master Maul -Ezra Bridger -Kanan Jarrus -Ahsoka Tano (Fulcrum) Enemies: -Seventh Sister (Elite, Boss) -Fifth Brother (Elite, Boss) -Eighth Brother (Elite, Boss) Tier VI:Twin Suns Characters: -Old Master Maul Enemies: -Old Ben Kenobi (His abilities are taken from Jedi Master Kenobi)
dosman2233
Rising Traveler
12 hours ago
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99Views
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2Comments
SWGOH Farm Tracker v2 (custom tracking!)
Hey friends. I made a farm tracker a while back and people seemed to like having a web-based tracker for their SWGOH goals! thedonproject.com/swgoh As my summer project, I added a few things to it! Custom farms! You can now make your own custom list of characters to farm (up to 5 lists with 40 characters/ships each) and it will save locally in your browser. Icons! Look at those cool little guys. You can hid them if you want in the... Settings pane! When you click the settings button you get a whole slew of options instead of just the two in version 1, including which farms you want to show (custom of preset) and if you want colors or not. Fun! You need a swgoh.gg profile to use this tracker. If you're set up there, just type in your ally code and see how you're progressing. If you check it out or have used it in the past, I welcome feedback and ideas. Just keep in mind, I'm an amateur coder, at best. I also make essentially zero dollars per hour on this and it is just for the purpose of staving off cognitive decline, really. Thanks!
donproject
New Rookie
13 hours ago
Characters
Ships
181Views
3likes
4Comments
Returning players being punished, badly.
Hi guys! I really hope this reaches the right people because there is a major issue that me, and I'm sure plenty of other players are experiencing as well. I made my account in 2016. As far as i know: Servers and sharding group up X amount of people and keep them in a static server. That server won't ever change. As I made this account EIGHT years ago, this was before the journey guide came out with a determinative way to end game content, arena was the only source of free crystals other than daily activities obviously. NOW: I have 0 relic characters, 0 7-star ships, I'm 1.3m gp still working on the tier 2 journey characters. NOW: People on my shard have dominated the Squad, and Ship arena. RELIC 9 characters, and a leaderboard full of 7 star leviathans, which also require relic 9 characters. I will say this the kindest way possible as I'm very frustrated: Even though I understand this game takes a lot of time/money/dedication; what kind of design is this and why is this allowed? I should be put in a shard with people AROUND my GP/Time/Characters. My farm to the Arena modes will not only take 8 years worth of me being gone to be where they're at, but I'm getting punished already as my rewards will never be the same as what they are getting! and they are at the top, and probably reaped all of the benefits of having that currency anyway. I don't see a world where in a business process of any kind, that this makes sense. You are essentially forcing people that are behind, to never get to a reasonable position in the game versus their peers. I am no game designer (just a big gamer), but I am a business student in my full time occupation, and here are a few solutions I can think of, being ignorant to how much time/effort that they will take: Rejuggle every accounts server and make them similar in GP, or a small disparity in gp and reclumping everything. A complete re-design of the entire idea of the server system, and how people are clumped together. Remove Crystals from being in the top 5 fleet arena. Redistributing them to other areas of the game such as: Daily Activities, Guild Participation, Either of the galactic modes. This I think has to be the most realistic solution. This removes emphasis on having a crazy ship fleet that requires a decade to build. every player involved still gets those crystals, and this still allows returning players to have anAVENUE to be able to be on the same level as those on their shard, if a server re-design is not possible. There are SO many benefits as a student that I think would be mutually beneficial from an EA, and player standpoint. First and foremost: Returning players from X amount of time ago are not being punished These players, if they have an avenue to victory would most likely be more open to paying more money, if they knew the avenue was actually achievable. I know for one, if I had an avenue to being on the same level of people on my shard, I'd throw a ton of money at EA. Simple consumer behavior. No one wants to pay for and items that don't put them on the same competitive field. Retention of players would skyrocket. I would put filthy bets that all of these servers are 1/2 of people or maybe even 3/4ths dead. and 500-250 people are really on a given shard. All of the players that had given up, were to come back, you're currently not giving them a warm welcome. Just enticements to not come back. I really hope this reaches the right set of people/person(s). I believe this to be a serious issue that should be resolved to ultimately increase the experience from EA, and a player perspective. I've took the time to carefully explain a very common issue that I think is required to be addressed for the betterment of both parties. Thank you guys, xo
Cohmethazine
Seasoned Newcomer
16 hours ago
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458Views
1like
12Comments
Tb leaderboard ?
So am I the only one who couldnāt see the leaderboard this Tb. Also cant see whoās fighting in tw. The # of bugs and problems with the game for you f2p players are one thing but Iāve spent over 30k in the last 3 years and expect the product to work. Since it doesnāt my interest and wants in the game our diminishing. Worried itās going to spread and the game dies. For how long TB and TW has been a part of the game why is there problems still?
mike-tizzle
Rising Newcomer
21 hours ago
34Views
0likes
1Comment
Territory Battle Statistics Review Phase QOL suggestion
Similar to how TW currently functions, it would be helpful to have a review phase after the last phase concludes - I don't really want to be setting an alarm for 4am just to review stuff. This doesn't seem like a difficult measure to implement as we have it in TW but would boost strategising by making total progress reviewable after the dust has settled.
i_ate_some_pi
21 hours ago
70Views
3likes
1Comment
Maul killing jar jar in the first turn tier 4
I've been doing the Jar Jar event on my alternate account and on tier 4 I've had the problem that Maul kills Jar Jar on the first (or second) turn. I've done this tier on my main account several times and it's never happened to me, any ideas or tips to avoid this?
ccabezas93
Rising Newcomer
22 hours ago
32Views
0likes
0Comments
Loss of progress
I have recently noted that my Sith Assassin that was r8 due to the TB requisites is now r7... Has this happen to any of you?
zefitx46738l
Newcomer
23 hours ago
175Views
0likes
2Comments
Fightguy92
Seasoned Newcomer
2 days ago
Feedback
114Views
3likes
4Comments
Naboo Raid
As many players have recently experienced, the new raid is filled with bugs, rare rosters, and overall discontent from players. Hopefully the bugs get addressed and the roster could be rebalanced, as many players are leaving the game because of it.
Cavaire3D
New Rookie
2 days ago
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Raids
763Views
7likes
18Comments
How to make TW more engaging?
Fightguy92
Seasoned Newcomer
2 days ago
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Guild Events
PVP
50Views
0likes
1Comment
Quick sell mods
Please put in next update or QoL a method for quick selling mods from rewards screen after we sim. The overwhelming majority don't have speed secondaries making them pretty useless. Then they clog up our inventory unless we regularly clean them out or go searching for them immediately after simming. Just a small little feature that would make a big impact imo. Ea already has the feature for madden ultimate team so they may even have a template for you. Can't imagine it would be that hard to implement. Thanks guys
allformysaviour
2 days ago
170Views
0likes
5Comments
More GL Ahsoka Requirements Please
CG_Mesthead, anything coming our way today? please and thank you
bnxlru
Seasoned Rookie
2 days ago
Characters
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1.2KViews
5likes
13Comments
Game Not Loading In
Hi, since last week when the Death Trooper (Peridea) came out, my game has not been loading in. This has also been happening after I update it, which is happening again. Does anyone know how to fix this?
98w8
Newcomer
2 days ago
14Views
0likes
0Comments
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Individual Events4975
Guild Events2299
Raids1833
Ships1620
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